A downloadable tool

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Skinn: Vertex Mapper

Requires Unity 5.6.0 or higher.

Skinn: Vertex Mapper is an Editor Tool for Unity Artists to skin map a mesh to a skinned base mesh.

The Vertex Mapper’s simple design can handle some complex design problems.


- A mesh and skinned mesh with similar topology.

- *The skinned mesh’s root bone must be in the bone array and the root of all bones.

- *The skinned mesh must be in a bind-pose and match the VM’s transform settings.


- Skin Map

- Multi-Mesh Skin Mapping (HDSkin)

- Blend-shape Mapping

- Custom Blend-shapes

- Skin Smoothing

- Skinned Mesh Baking

- Saves models as .assets

- Limited FBX ASCII support

- Convert Humanoid Models to UMA

Beta Warning:

- Limited number of models tested

- Skinning/Rigging knowledge recommended

Asset Store Thread

*solutions available


More information

Published Jul 29, 2017
StatusIn development


Buy Now$35.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $35.00 USD. You will get access to the following files:

Skinn 0.2 1 MB

Download demo

Skinn Documentaion 1 MB

Development log

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