Skinn 0.61 Released


 Remove previous installation before installing !!!

 Model Import Settings; Read Write Enable = true, Mesh Compression = Off, Keep Quads = false 

!!! A platform that supports compute shaders is required! 

0.61

 fixed errors with blend-shapes normals and tangents when splitting sub-meshes.

 fixed showing a resource error during import. 

added a define symbol "SKINN" for easy third-party integration. 

0.6

 is total redesign to improve speed and quality across the board. New API powered by compute shaders.

Files

Skinn 0.61.unitypackage 1 MB
Jul 06, 2019

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