Skinn 0.61 Released
Skinn Pro » Devlog
Remove previous installation before installing !!!
Model Import Settings; Read Write Enable = true, Mesh Compression = Off, Keep Quads = false
!!! A platform that supports compute shaders is required!
0.61
fixed errors with blend-shapes normals and tangents when splitting sub-meshes.
fixed showing a resource error during import.
added a define symbol "SKINN" for easy third-party integration.
0.6
is total redesign to improve speed and quality across the board. New API powered by compute shaders.
Files
Skinn 0.61.unitypackage 1 MB
Jul 06, 2019
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